code:queues
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code:queues [2011/01/15 20:36] – more in-depth note about queue modes pkubanek | — | ||
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- | ====== Queue modes ====== | ||
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- | RTS2 uses queue to facilitate both human-in-the-loop and autonomous scheduling. Multiple queues can be created in selector, and single queue is available in executor. New targets can be added to the queue with //queue// or // | ||
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- | * **FIFO** //(for First-In-First-Out)// | ||
- | * **CIRCULAR** in this mode targets are recycled, putting the observed one to the end of queue. So assuming you selected **CIRCULAR** mode and queue targets with IDs 1002 and 1003, then 1002 will be observed, then 1003, then 1002, then 1003, etc.. untill observatory circumstances allow observations. | ||
- | * **HIGHEST** in this mode the highest target is selected. | ||
- | * **WESTEAST** in this mode target are selected from west to east, so the one which set early are observed as the first. | ||
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code/queues.txt · Last modified: 2011/01/16 00:00 (external edit)