code:queues
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code:queues [2011/01/15 20:36] – more in-depth note about queue modes pkubanek | code:queues [Unknown date] (current) – external edit (Unknown date) 127.0.0.1 | ||
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====== Queue modes ====== | ====== Queue modes ====== | ||
- | RTS2 uses queue to facilitate both human-in-the-loop and autonomous scheduling. Multiple queues can be created in selector, and single queue is available in executor. New targets can be added to the queue with //queue// or // | + | RTS2 uses queue to facilitate both human-in-the-loop and autonomous scheduling. Multiple queues can be created in selector, and single queue is available in executor. New targets can be added to the queue with //queue// or // |
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+ | The queue mode can be changed by changing _mode variable between: | ||
* **FIFO** //(for First-In-First-Out)// | * **FIFO** //(for First-In-First-Out)// | ||
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* **WESTEAST** in this mode target are selected from west to east, so the one which set early are observed as the first. | * **WESTEAST** in this mode target are selected from west to east, so the one which set early are observed as the first. | ||
+ | Queue mode describes how the targets will be ordered in the queue, and what will happen if the target is observed. |
code/queues.1295120180.txt.gz · Last modified: 2011/01/15 00:00 (external edit)